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Axew

Types :

Dragon

Egg Groups :

Dragon, Monster

Abilities :

Rivalry:

The Pokémon’s competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.

Mold Breaker:

The Pokémon’s moves are unimpeded by the Ability of the target.

Unnerve:

Unnerves opposing Pokémon and makes them unable to eat Berries.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalScratchNormalPhysical4010035normal0No additional effect.
2NormalGuillotineNormalPhysical0305normal0OHKOs the target. Fails if user is a lower level.
3NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
8FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
9GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
10NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
11NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
12PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
13NormalSlashNormalPhysical7010020normal0High critical hit ratio.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
16NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
17NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
18DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
19NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
20NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22SteelIron TailSteelPhysical1007515normal030% chance to lower the target's Defense by 1.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
25DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
28FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
29NormalEndeavorNormalPhysical01005normal0Lowers the target's HP to the user's HP.
30RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
31FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
32DragonDragon ClawDragonPhysical8010015normal0No additional effect.
33DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
34DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
35DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
36PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
37DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
38WaterAqua TailWaterPhysical909010normal0No additional effect.
39BugX-ScissorBugPhysical8010015normal0No additional effect.
40DragonDragon PulseDragonSpecial8510010any0No additional effect.
41NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
42GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
43DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
44SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
45GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
46DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
47DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
48BugFirst ImpressionBugPhysical9010010normal2Hits first. First turn out only.
49GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
50DragonBreaking SwipeDragonPhysical6010015allAdjacentFoes0100% chance to lower the foe(s) Attack by 1.
51NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
52GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.