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Azumarill

Types :

FairyWater

Egg Groups :

Fairy, Water 1

Abilities :

Huge Power:

Doubles the Pokémon’s Attack stat.

Thick Fat:

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Sap Sipper:

The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
2NormalSlamNormalPhysical807520normal0No additional effect.
3NormalTackleNormalPhysical4010035normal0No additional effect.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
7NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
8WaterWater GunWaterSpecial4010025normal0No additional effect.
9WaterHydro PumpWaterSpecial110805normal0No additional effect.
10WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
11IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
12IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
13WaterBubble BeamWaterSpecial6510020normal010% chance to lower the target's Speed by 1.
14NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
15GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
16NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
17PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
18NormalMetronomeNormalStatus010self0Picks a random move.
19WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
20NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
21PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
22PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
23NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
26IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
27NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
28FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
29RockRolloutRockPhysical309020normal0Power doubles with each hit. Repeats for 5 turns.
30NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
31NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
32WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
33NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
34NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
35FightingSuperpowerFightingPhysical1201005normal0Lowers the user's Attack and Defense by 1.
36FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
37NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
38DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
39FlyingBounceFlyingPhysical85855any0Bounces turn 1. Hits turn 2. 30% paralyze.
40GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
41WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
42DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
43WaterAqua RingWaterStatus020self0User recovers 1/16 max HP per turn.
44WaterAqua TailWaterPhysical909010normal0No additional effect.
45FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
46NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
47GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
48GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
49FairyDisarming VoiceFairySpecial4015allAdjacentFoes0This move does not check accuracy. Hits foes.
50FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
51FairyMisty TerrainFairyStatus010all05 turns. Can't status,-Dragon power vs grounded.
52FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
53WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
54NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
55IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
56IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
57GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
58WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.