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Camerupt

Types :

FireGround

Egg Groups :

Field

Abilities :

Magma Armor:

The Pokémon’s hot magma coating prevents it from being frozen.

Anger Point:

The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Solid Rock:

Reduces the power of supereffective attacks that hit the Pokémon.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
5FireEmberFireSpecial4010025normal010% chance to burn the target.
6FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
9FireFire SpinFireSpecial358515normal0Traps and damages the target for 4-5 turns.
10GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
11GroundFissureGroundPhysical0305normal0OHKOs the target. Fails if user is a lower level.
12GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
13NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
14FireFire BlastFireSpecial110855normal010% chance to burn the target.
15PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
16PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
17RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
18NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
19GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
20NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
21NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
22GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
23RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
26NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
27WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
28FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
29FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
30FireWill-O-WispFireStatus08515normal0Burns the target.
31NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
32NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
33NormalYawnNormalStatus010normal0Puts the target to sleep after 1 turn.
34FireEruptionFireSpecial1501005allAdjacentFoes0Less power as user's HP decreases. Hits foe(s).
35FireOverheatFireSpecial130905normal0Lowers the user's Sp. Atk by 2.
36RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
37GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
38FireFlare BlitzFirePhysical12010015normal0Has 33% recoil. 10% chance to burn. Thaws user.
39GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
40NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
41PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
42SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
43FireLava PlumeFireSpecial8010015allAdjacent030% chance to burn adjacent Pokemon.
44SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
45RockStone EdgeRockPhysical100805normal0High critical hit ratio.
46RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
47SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
48FireFlame ChargeFirePhysical5010020normal0100% chance to raise the user's Speed by 1.
49FireIncinerateFireSpecial6010015allAdjacentFoes0Destroys the foe(s) Berry/Gem.
50GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
51GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
52FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
53NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
54GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.