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Coalossal

Types :

FireRock

Egg Groups :

Mineral

Abilities :

Flash Fire:

If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Flame Body:

Contact with the Pokémon may burn the attacker.

Steam Engine:

Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FireFire PunchFirePhysical7510015normal010% chance to burn the target.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
8FireFire SpinFireSpecial358515normal0Traps and damages the target for 4-5 turns.
9GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
10GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
11NormalSmokescreenNormalStatus010020normal0Lowers the target's accuracy by 1.
12PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
13FireFire BlastFireSpecial110855normal010% chance to burn the target.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
18GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
19RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
23FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
24RockAncient PowerRockSpecial601005normal010% chance to raise all stats by 1 (not acc/eva).
25FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
26FireWill-O-WispFireStatus08515normal0Burns the target.
27NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
28FireOverheatFireSpecial130905normal0Lowers the user's Sp. Atk by 2.
29RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
30SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
31RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
32FireFlare BlitzFirePhysical12010015normal0Has 33% recoil. 10% chance to burn. Thaws user.
33RockRock PolishRockStatus020self0Raises the user's Speed by 2.
34RockPower GemRockSpecial8010020normal0No additional effect.
35GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
36NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
37SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
38RockStone EdgeRockPhysical100805normal0High critical hit ratio.
39RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
40RockSmack DownRockPhysical5010015normal0Removes the target's Ground immunity.
41SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
42FireFlame ChargeFirePhysical5010020normal0100% chance to raise the user's Speed by 1.
43FireIncinerateFireSpecial6010015allAdjacentFoes0Destroys the foe(s) Berry/Gem.
44GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
45FireHeat CrashFirePhysical010010normal0More power the heavier the user than the target.
46RockTar ShotRockStatus010015normal0Target gets -1 Spe and becomes weaker to Fire.
47FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
48NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.