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Dachsbun

Types :

Fairy

Egg Groups :

Mineral, Field

Abilities :

Aroma Veil:

Protects the Pokémon and its allies from effects that prevent the use of moves.

Well-Baked Body:

The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
5NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
8NormalRoarNormalStatus020normal-6Forces the target to switch to a random ally.
9NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
10GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
11PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
12GhostLickGhostPhysical3010030normal030% chance to paralyze the target.
13PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
18NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
19FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
20NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
21NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
22WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
23FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
24DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
27GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
28NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
29NormalLast ResortNormalPhysical1401005normal0Fails unless each known move has been used.
30NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
31ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
32IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
33FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
34NormalWork UpNormalStatus030self0Raises the user's Attack and Sp. Atk by 1.
35DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
36FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
37FairyMisty TerrainFairyStatus010all05 turns. Can't status,-Dragon power vs grounded.
38FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
39FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
40FairyBaby-Doll EyesFairyStatus010030normal1Lowers the target's Attack by 1.
41PsychicPsychic FangsPsychicPhysical8510010normal0Destroys screens, unless the target is immune.
42GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
43FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
44NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
45GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.