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Dondozo

Types :

Water

Egg Groups :

Water 2

Abilities :

Oblivious:

The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.

Water Veil:

The Pokémon’s water veil prevents it from being burned.

Unaware:

When attacking, the Pokémon ignores the target’s stat changes.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
5NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
6NormalSupersonicNormalStatus05520normal0Causes the target to become confused.
7WaterWater GunWaterSpecial4010025normal0No additional effect.
8WaterHydro PumpWaterSpecial110805normal0No additional effect.
9WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
10NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
11GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
12GroundFissureGroundPhysical0305normal0OHKOs the target. Fails if user is a lower level.
13WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
18NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
19NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
20NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
21DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
22NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
23NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
24WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
25DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27NormalYawnNormalStatus010normal0Puts the target to sleep after 1 turn.
28WaterDiveWaterPhysical8010010normal0Dives underwater turn 1, strikes turn 2.
29NormalTickleNormalStatus010020normal0Lowers the target's Attack and Defense by 1.
30WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
31WaterAqua TailWaterPhysical909010normal0No additional effect.
32NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
33IceAvalancheIcePhysical6010010normal-4Power doubles if user is damaged by the target.
34IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
35PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
36SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
37WaterSoakWaterStatus010020normal0Changes the target's type to Water.
38GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
39NormalNoble RoarNormalStatus010030normal0Lowers the target's Attack and Sp. Atk by 1.
40GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
41WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
42FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
43WaterWave CrashWaterPhysical12010010normal0Has 33% recoil.
44NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
45DragonOrder UpDragonPhysical8010010normal0+1 to stat depending on Tatsugiri color.
46WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.