sprite

Goodra

Types :

Dragon

Egg Groups :

Dragon

Abilities :

Hydration:

Cures the Pokémon’s status conditions in rain.

Sap Sipper:

The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.

Gooey:

Contact with the Pokémon lowers the attacker’s Speed stat.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FireFire PunchFirePhysical7510015normal010% chance to burn the target.
2ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
3NormalTackleNormalPhysical4010035normal0No additional effect.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
7WaterWater GunWaterSpecial4010025normal0No additional effect.
8WaterHydro PumpWaterSpecial110805normal0No additional effect.
9WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
10IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
11IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
12NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
13GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
14ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
15ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
16GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
17FireFire BlastFireSpecial110855normal010% chance to burn the target.
18PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
19RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
20NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
21GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
22NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
23NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
24PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
25DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
26NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
27FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
28NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
29DragonDragon BreathDragonSpecial6010020normal030% chance to paralyze the target.
30WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
31FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
32NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
33WaterMuddy WaterWaterSpecial908510allAdjacentFoes030% chance to lower the foe(s) accuracy by 1.
34DragonDragon ClawDragonPhysical8010015normal0No additional effect.
35GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
36PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
37WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
38NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
39WaterAqua TailWaterPhysical909010normal0No additional effect.
40DragonDragon PulseDragonSpecial8510010any0No additional effect.
41FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
42NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
43DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
44GrassPower WhipGrassPhysical1208510normal0No additional effect.
45PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
46GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
47DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
48GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
49NormalTearful LookNormalStatus020normal0Lowers the target's Attack and Sp. Atk by 1.
50FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
51NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
52WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.