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Jigglypuff

Types :

FairyNormal

Egg Groups :

Fairy

Abilities :

Cute Charm:

The Pokémon may infatuate attackers that make direct contact with it.

Friend Guard:

Reduces damage dealt to allies.

Competitive:

Boosts the Pokémon’s Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPoundNormalPhysical4010035normal0No additional effect.
2FireFire PunchFirePhysical7510015normal010% chance to burn the target.
3IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
4ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
8NormalSingNormalStatus05515normal0Causes the target to fall asleep.
9NormalDisableNormalStatus010020normal0For 4 turns, disables the target's last move used.
10FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
11IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
12IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
13GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
14ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
15ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
16ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
17GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
18PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
19NormalMimicNormalStatus010normal0The last move the target used replaces this one.
20NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
21PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
22PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
23NormalMetronomeNormalStatus010self0Picks a random move.
24FireFire BlastFireSpecial110855normal010% chance to burn the target.
25NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
26PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
27PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
28NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
29DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
30NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
31FairySweet KissFairyStatus07510normal0Causes the target to become confused.
32IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
33RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
34NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
35FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
36NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
37NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
38NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
39WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
40FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
41GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
42NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
43NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
44NormalSwallowNormalStatus010self0Heals the user based on uses of Stockpile.
45NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
46DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
47NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
48FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
49PsychicSkill SwapPsychicStatus010normal0The user and the target trade Abilities.
50NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
51DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
52NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
53GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
54PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
55WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
56SteelGyro BallSteelPhysical01005normal0More power the slower the user than the target.
57DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
58NormalCopycatNormalStatus020self0Uses the last move used in the battle.
59DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
60FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
61GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
62DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
63PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
64RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
65GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
66PsychicPsyshockPsychicSpecial8010010normal0Damages target based on Defense, not Sp. Def.
67NormalRoundNormalSpecial6010015normal0Power doubles if others used Round this turn.
68NormalEchoed VoiceNormalSpecial4010015normal0Power increases when used on consecutive turns.
69PsychicStored PowerPsychicSpecial2010010normal0 + 20 power for each of the user's stat boosts.
70ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
71FairyDisarming VoiceFairySpecial4015allAdjacentFoes0This move does not check accuracy. Hits foes.
72FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
73FairyMisty TerrainFairyStatus010all05 turns. Can't status,-Dragon power vs grounded.
74FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
75FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
76FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
77NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
78IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
79NormalPoundNormalPhysical4010035normal0No additional effect.
80NormalPoundNormalPhysical4010035normal0No additional effect.
81GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
82WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.