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Kilowattrel

Types :

ElectricFlying

Egg Groups :

Water 1, Flying

Abilities :

Volt Absorb:

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Competitive:

Boosts the Pokémon’s Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.

Wind Power:

The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
2NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
3NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
4NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
5FlyingPeckFlyingPhysical3510035any0No additional effect.
6ElectricThunder ShockElectricSpecial4010030normal010% chance to paralyze the target.
7ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
8ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
9ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
10PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
11NormalQuick AttackNormalPhysical4010030normal1Usually goes first.
12NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
13PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18ElectricSparkElectricPhysical6510020normal030% chance to paralyze the target.
19NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
20NormalUproarNormalSpecial9010010randomNormal0Lasts 3 turns. Active Pokemon cannot fall asleep.
21NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
22FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
23FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
24FlyingRoostFlyingStatus05self0Heals 50% HP. Flying-type removed 'til turn ends.
25FlyingPluckFlyingPhysical6010020any0User steals and eats the target's Berry.
26FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
27BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
28FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
29FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
30NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
31ElectricDischargeElectricSpecial8010015allAdjacent030% chance to paralyze adjacent Pokemon.
32ElectricCharge BeamElectricSpecial509010normal070% chance to raise the user's Sp. Atk by 1.
33ElectricElectro BallElectricSpecial010010normal0More power the faster the user is than the target.
34FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
35ElectricVolt SwitchElectricSpecial7010020normal0User switches out after damaging the target.
36ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
37FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
38ElectricEerie ImpulseElectricStatus010015normal0Lowers the target's Sp. Atk by 2.
39ElectricElectric TerrainElectricStatus010all05 turns. Grounded: +Electric power, can't sleep.
40FlyingDual WingbeatFlyingPhysical409010normal0Hits 2 times in one turn.
41NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.