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Luxio

Types :

Electric

Egg Groups :

Field

Abilities :

Intimidate:

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Guts:

It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.

Rivalry:

The Pokémon’s competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
3NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
4DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
5NormalRoarNormalStatus020normal-6Forces the target to switch to a random ally.
6ElectricThunder ShockElectricSpecial4010030normal010% chance to paralyze the target.
7ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
8ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
9ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
10GhostConfuse RayGhostStatus010010normal0Confuses the target.
11PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
12NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
13PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
16NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
17NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
18NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
19NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
20ElectricSparkElectricPhysical6510020normal030% chance to paralyze the target.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
23FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
24DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26ElectricChargeElectricStatus020self0+1 SpD, user's Electric move next turn 2x power.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
29ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
30IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
31FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
32ElectricDischargeElectricSpecial8010015allAdjacent030% chance to paralyze adjacent Pokemon.
33ElectricCharge BeamElectricSpecial509010normal070% chance to raise the user's Sp. Atk by 1.
34ElectricElectro BallElectricSpecial010010normal0More power the faster the user is than the target.
35ElectricVolt SwitchElectricSpecial7010020normal0User switches out after damaging the target.
36ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
37DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
38FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
39ElectricEerie ImpulseElectricStatus010015normal0Lowers the target's Sp. Atk by 2.
40ElectricElectric TerrainElectricStatus010all05 turns. Grounded: +Electric power, can't sleep.
41PsychicPsychic FangsPsychicPhysical8510010normal0Destroys screens, unless the target is immune.
42NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
43GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.