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Qwilfish

Types :

PoisonWater

Egg Groups :

Water 2

Abilities :

Intimidate:

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Swift Swim:

Boosts the Pokémon’s Speed stat in rain.

Poison Point:

Contact with the Pokémon may poison the attacker.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4PoisonPoison StingPoisonPhysical1510035normal030% chance to poison the target.
5BugPin MissileBugPhysical259520normal0Hits 2-5 times in one turn.
6NormalSupersonicNormalStatus05520normal0Causes the target to become confused.
7WaterWater GunWaterSpecial4010025normal0No additional effect.
8WaterHydro PumpWaterSpecial110805normal0No additional effect.
9WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
10IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
11IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
12WaterBubble BeamWaterSpecial6510020normal010% chance to lower the target's Speed by 1.
13ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
14PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
15PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
16NormalHardenNormalStatus030self0Raises the user's Defense by 1.
17NormalMinimizeNormalStatus010self0Raises the user's evasiveness by 2.
18IceHazeIceStatus030all0Eliminates all stat changes.
19NormalSelf-DestructNormalPhysical2001005allAdjacent0Hits adjacent Pokemon. The user faints.
20WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
21NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
22PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
23NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
24NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
25FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
26NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
27NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
28PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
29GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
30GhostDestiny BondGhostStatus05self0If an opponent knocks out the user, it also faints.
31IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
32NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
33NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
34WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
35DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
36GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
37NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
38NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
39NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
40DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
41GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
42GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
43PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
44WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
45WaterBrineWaterSpecial6510010normal0Power doubles if the target's HP is 50% or less.
46NormalAcupressureNormalStatus030adjacentAllyOrSelf0Raises a random stat of the user or an ally by 2.
47PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
48PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
49WaterAqua TailWaterPhysical909010normal0No additional effect.
50NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
51PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
52WaterAqua JetWaterPhysical4010020normal1Usually goes first.
53PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
54PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
55GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
56BugFell StingerBugPhysical5010025normal0Raises user's Attack by 3 if this KOes the target.
57WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
58PoisonBarb BarragePoisonPhysical6010010normal050% chance to psn. 2x power if target is poisoned.
59NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
60WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.