sprite

Rufflet

Types :

NormalFlying

Egg Groups :

Flying

Abilities :

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Hustle:

Boosts the Pokémon’s Attack stat but lowers its accuracy.

Sheer Force:

Removes any additional effects from the Pokémon’s moves, but increases the moves’ power.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingWing AttackFlyingPhysical6010035any0No additional effect.
2NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
3FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
7NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
8FlyingPeckFlyingPhysical3510035any0No additional effect.
9PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
10NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
11PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
12RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
13NormalSlashNormalPhysical7010020normal0High critical hit ratio.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
19WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
20FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
21FightingRock SmashFightingPhysical4010015normal050% chance to lower the target's Defense by 1.
22FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
23NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
24NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
25NormalCrush ClawNormalPhysical759510normal050% chance to lower the target's Defense by 1.
26FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
27RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
28FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
29FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
30FlyingRoostFlyingStatus05self0Heals 50% HP. Flying-type removed 'til turn ends.
31FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
32BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
33FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
34FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
35FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
36GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
37PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
38FlyingDefogFlyingStatus015normal0-1 evasion; clears terrain and hazards on both sides.
39DarkHone ClawsDarkStatus015self0Raises the user's Attack and accuracy by 1.
40FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
41FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
42NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.