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Sableye

Types :

GhostDark

Egg Groups :

Human-Like

Abilities :

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Stall:

The Pokémon is always the last to use its moves.

Prankster:

Gives priority to the Pokémon’s status moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FireFire PunchFirePhysical7510015normal010% chance to burn the target.
2IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
3ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
4NormalScratchNormalPhysical4010035normal0No additional effect.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
8NormalDisableNormalStatus010020normal0For 4 turns, disables the target's last move used.
9PsychicPsybeamPsychicSpecial6510020normal010% chance to confuse the target.
10NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
11FightingLow KickFightingPhysical010020normal0More power the heavier the target.
12ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
13GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
14PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
15GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
16NormalRecoverNormalStatus05self0Heals the user by 50% of its max HP.
17GhostConfuse RayGhostStatus010010normal0Confuses the target.
18PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
19PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
20NormalMetronomeNormalStatus010self0Picks a random move.
21NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
22PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
23NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
24DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
25NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
26GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
27IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
28FightingDetectFightingStatus05self4Prevents moves from affecting the user this turn.
29GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
30NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
31NormalMean LookNormalStatus05normal0Prevents the target from switching out.
32NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
33NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
34SteelMetal ClawSteelPhysical509535normal010% chance to raise the user's Attack by 1.
35WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
36FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
37GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
38NormalFake OutNormalPhysical4010010normal3Hits first. First turn out only. 100% flinch chance.
39DarkTormentDarkStatus010015normal0Target can't select the same move twice in a row.
40DarkFlatterDarkStatus010015normal0Raises the target's Sp. Atk by 1 and confuses it.
41FireWill-O-WispFireStatus08515normal0Burns the target.
42NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
43DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
44NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
45PsychicTrickPsychicStatus010010normal0User switches its held item with the target's.
46FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
47DarkKnock OffDarkPhysical6510020normal01.5x damage if foe holds an item. Removes item.
48PsychicSkill SwapPsychicStatus010normal0The user and the target trade Abilities.
49PsychicImprisonPsychicStatus010self0No foe can use any move known by the user.
50GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
51RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
52FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
53FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
54GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
55PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
56NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
57SteelMetal BurstSteelPhysical010010scripted0If hit by an attack, returns 1.5x damage.
58DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
59DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
60PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
61DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
62BugX-ScissorBugPhysical8010015normal0No additional effect.
63RockPower GemRockSpecial8010020normal0No additional effect.
64FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
65GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
66NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
67DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
68GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
69GhostShadow SneakGhostPhysical4010030normal1Usually goes first.
70PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
71FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
72DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
73GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
74DarkQuashDarkStatus010015normal0Forces the target to move last this turn.
75DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
76GhostPhantom ForceGhostPhysical9010010normal0Disappears turn 1. Hits turn 2. Breaks protection.
77FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
78NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.