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Shellos

Types :

Water

Egg Groups :

Water 1, Amorphous

Abilities :

Sticky Hold:

The Pokémon’s held items cling to its sticky body and cannot be removed by other Pokémon.

Storm Drain:

The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.

Sand Force:

Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
2NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
3IceMistIceStatus030allySide0For 5 turns, protects user's party from stat drops.
4WaterWater GunWaterSpecial4010025normal0No additional effect.
5WaterHydro PumpWaterSpecial110805normal0No additional effect.
6WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
7IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
8IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
9FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
10NormalRecoverNormalStatus05self0Heals the user by 50% of its max HP.
11NormalHardenNormalStatus030self0Raises the user's Defense by 1.
12PoisonSludgePoisonSpecial6510020normal030% chance to poison the target.
13WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
14PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
15PoisonAcid ArmorPoisonStatus020self0Raises the user's Defense by 2.
16PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
17RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
18NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
19GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
20NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
21GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
22IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
23RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27PsychicMirror CoatPsychicSpecial010020scripted-5If hit by special attack, returns double damage.
28RockAncient PowerRockSpecial601005normal010% chance to raise all stats by 1 (not acc/eva).
29NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
30NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
31NormalSwallowNormalStatus010self0Heals the user based on uses of Stockpile.
32DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
33NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
34NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
35NormalYawnNormalStatus010normal0Puts the target to sleep after 1 turn.
36RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
37WaterMuddy WaterWaterSpecial908510allAdjacentFoes030% chance to lower the foe(s) accuracy by 1.
38GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
39WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
40GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
41RockStone EdgeRockPhysical100805normal0High critical hit ratio.
42RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
43PoisonClear SmogPoisonSpecial5015normal0Resets all of the target's stat stages to 0.
44GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
45WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
46NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
47IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
48WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.