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Smoliv

Types :

GrassNormal

Egg Groups :

Grass

Abilities :

Early Bird:

The Pokémon awakens from sleep twice as fast as other Pokémon.

Harvest:

May create another Berry after one is used.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
3GrassMega DrainGrassSpecial4010015normal0User recovers 50% of the damage dealt.
4GrassLeech SeedGrassStatus09010normal01/8 of target's HP is restored to user every turn.
5NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
6GrassRazor LeafGrassPhysical559525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
7GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
8NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
11NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
12NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
13GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
14NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
15FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
16NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
17NormalSweet ScentNormalStatus010020allAdjacentFoes0Lowers the foe(s) evasiveness by 2.
18GrassSynthesisGrassStatus05self0Heals the user by a weather-dependent amount.
19FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
20DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
21NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
22NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
23NormalWeather BallNormalSpecial5010010normal0Power doubles and type varies in each weather.
24GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
25GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
26GrassSeed BombGrassPhysical8010015normal0No additional effect.
27GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
28GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
29GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
30GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
31GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
32GrassStrength SapGrassStatus010010normal0User heals HP=target's Atk stat. Lowers Atk by 1.
33NormalTerrain PulseNormalSpecial5010010normal0User on terrain: power doubles, type varies.
34NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
35GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.