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Snover

Types :

GrassIce

Egg Groups :

Grass, Monster

Abilities :

Soundproof:

Soundproofing gives the Pokémon full immunity to all sound-based moves.

Snow Warning:

The Pokémon makes it snow when it enters a battle.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
2NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
3NormalStompNormalPhysical6510020normal030% chance to make the target flinch.
4NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
7NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
8IceMistIceStatus030allySide0For 5 turns, protects user's party from stat drops.
9IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
10IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
11GrassLeech SeedGrassStatus09010normal01/8 of target's HP is restored to user every turn.
12NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
13GrassRazor LeafGrassPhysical559525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
14GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
15PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17IcePowder SnowIceSpecial4010025allAdjacentFoes010% chance to freeze the foe(s).
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
20IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
21GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
22NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
23NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
24NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
25WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28GrassIngrainGrassStatus020self0Traps/grounds user; heals 1/16 max HP per turn.
29NormalWeather BallNormalSpecial5010010normal0Power doubles and type varies in each weather.
30IceSheer ColdIceSpecial0305normal0OHKOs non-Ice targets. Fails if user's lower level.
31GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
32GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
33WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
34GrassSeed BombGrassPhysical8010015normal0No additional effect.
35GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
36IceAvalancheIcePhysical6010010normal-4Power doubles if user is damaged by the target.
37IceIce ShardIcePhysical4010030normal1Usually goes first.
38GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
39GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
40GrassWood HammerGrassPhysical12010015normal0Has 33% recoil.
41GrassLeafageGrassPhysical4010040normal0No additional effect.
42NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
43IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
44IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
45GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
46WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.