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Steenee

Types :

Grass

Egg Groups :

Grass

Abilities :

Oblivious:

The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.

Leaf Guard:

Prevents status conditions in harsh sunlight.

Sweet Veil:

Prevents the Pokémon and its allies from falling asleep.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalStompNormalPhysical6510020normal030% chance to make the target flinch.
2NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
3GrassRazor LeafGrassPhysical559525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
4GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
5PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
6PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
7NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
8NormalSplashNormalStatus040self0No competitive use.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
11NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
12NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
13GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
14NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
15FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
16NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
17NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
18NormalSweet ScentNormalStatus010020allAdjacentFoes0Lowers the foe(s) evasiveness by 2.
19FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
20NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
21NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
22NormalTeeter DanceNormalStatus010020allAdjacent0Confuses adjacent Pokemon.
23GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
24GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
25DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
26GrassSeed BombGrassPhysical8010015normal0No additional effect.
27GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
28PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
29GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
30GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
31FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
32FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
33GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
34FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
35NormalPlay NiceNormalStatus020normal0Lowers the target's Attack by 1.
36FairyAromatic MistFairyStatus020adjacentAlly0Raises an ally's Sp. Def by 1.
37FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
38NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
39GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.