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Sunflora

Types :

Grass

Egg Groups :

Grass

Abilities :

Chlorophyll:

Boosts the Pokémon’s Speed stat in harsh sunlight.

Early Bird:

The Pokémon awakens from sleep twice as fast as other Pokémon.

Solar Power:

In harsh sunlight, the Pokémon’s Sp. Atk stat is boosted, but its HP decreases every turn.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPoundNormalPhysical4010035normal0No additional effect.
2NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
3NormalTackleNormalPhysical4010035normal0No additional effect.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
8GrassMega DrainGrassSpecial4010015normal0User recovers 50% of the damage dealt.
9GrassLeech SeedGrassStatus09010normal01/8 of target's HP is restored to user every turn.
10NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
11GrassRazor LeafGrassPhysical559525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
12GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
13GrassPetal DanceGrassSpecial12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
14PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
15PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
18PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
19GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
27GrassIngrainGrassStatus020self0Traps/grounds user; heals 1/16 max HP per turn.
28GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
29GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
30GrassWorry SeedGrassStatus010010normal0The target's Ability becomes Insomnia.
31GrassSeed BombGrassPhysical8010015normal0No additional effect.
32GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
33GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
34NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
35GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
36GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
37GrassPetal BlizzardGrassPhysical9010015allAdjacent0No additional effect. Hits adjacent Pokemon.
38GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
39FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
40NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
41NormalPoundNormalPhysical4010035normal0No additional effect.
42NormalPoundNormalPhysical4010035normal0No additional effect.
43GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.