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Tarountula

Types :

Bug

Egg Groups :

Bug

Abilities :

Insomnia:

The Pokémon’s insomnia prevents it from falling asleep.

Stakeout:

Doubles the damage dealt to a target that has just switched into battle.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
6BugString ShotBugStatus09540allAdjacentFoes0Lowers the foe(s) Speed by 2.
7BugLeech LifeBugPhysical8010010normal0User recovers 50% of the damage dealt.
8PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
9NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
10DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
11NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
12GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
13GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
14NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
15NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
16NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
17WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
18FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
19DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
20NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
21GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
22NormalBlockNormalStatus05normal0Prevents the target from switching out.
23NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
24DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
25PoisonGastro AcidPoisonStatus010010normal0Nullifies the target's Ability.
26DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
27PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
28PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
29BugX-ScissorBugPhysical8010015normal0No additional effect.
30BugBug BuzzBugSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
31GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
32GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
33BugBug BiteBugPhysical6010020normal0User steals and eats the target's Berry.
34FightingCircle ThrowFightingPhysical609010normal-6Forces the target to switch to a random ally.
35BugStruggle BugBugSpecial5010020allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
36BugSticky WebBugStatus020foeSide0Lowers Speed of grounded foes by 1 on switch-in.
37BugFirst ImpressionBugPhysical9010010normal2Hits first. First turn out only.
38DarkThroat ChopDarkPhysical8010015normal0For 2 turns, the target cannot use sound moves.
39BugLungeBugPhysical8010015normal0100% chance to lower the target's Attack by 1.
40BugSkitter SmackBugPhysical709010normal0100% chance to lower target's Sp. Atk by 1.
41NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
42BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.
43GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.