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Toxtricity

Types :

ElectricPoison

Egg Groups :

Human-Like

Abilities :

Plus:

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Technician:

Powers up weak moves so the Pokémon can deal more damage with them.

Punk Rock:

Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FireFire PunchFirePhysical7510015normal010% chance to burn the target.
2ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
5NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
6PoisonAcidPoisonSpecial4010030allAdjacentFoes010% chance to lower the foe(s) Sp. Def by 1.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8ElectricThunder ShockElectricSpecial4010030normal010% chance to paralyze the target.
9ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
10ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
11ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
12PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
13NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
14NormalMetronomeNormalStatus010self0Picks a random move.
15NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
16PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
17NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
18DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
19NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
20NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
21NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
22PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
23NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
24FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
25NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
26ElectricSparkElectricPhysical6510020normal030% chance to paralyze the target.
27NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
28NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
29WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
30FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
31NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
32ElectricChargeElectricStatus020self0+1 SpD, user's Electric move next turn 2x power.
33DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
34NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
35FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
36NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
37PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
38ElectricShock WaveElectricSpecial6020normal0This move does not check accuracy.
39DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
40PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
41PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
42FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
43NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
44ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
45ElectricDischargeElectricSpecial8010015allAdjacent030% chance to paralyze adjacent Pokemon.
46PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
47ElectricCharge BeamElectricSpecial509010normal070% chance to raise the user's Sp. Atk by 1.
48PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
49ElectricElectro BallElectricSpecial010010normal0More power the faster the user is than the target.
50PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
51PsychicStored PowerPsychicSpecial2010010normal0 + 20 power for each of the user's stat boosts.
52GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
53SteelShift GearSteelStatus010self0Raises the user's Speed by 2 and Attack by 1.
54ElectricVolt SwitchElectricSpecial7010020normal0User switches out after damaging the target.
55ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
56DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
57PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
58NormalNoble RoarNormalStatus010030normal0Lowers the target's Attack and Sp. Atk by 1.
59NormalBoomburstNormalSpecial14010010allAdjacent0No additional effect. Hits adjacent Pokemon.
60ElectricEerie ImpulseElectricStatus010015normal0Lowers the target's Sp. Atk by 2.
61ElectricElectric TerrainElectricStatus010all05 turns. Grounded: +Electric power, can't sleep.
62ElectricNuzzleElectricPhysical2010020normal0100% chance to paralyze the target.
63NormalTearful LookNormalStatus020normal0Lowers the target's Attack and Sp. Atk by 1.
64ElectricOverdriveElectricSpecial8010010allAdjacentFoes0No additional effect. Hits foe(s).
65NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
66GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.