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Zorua

Types :

Dark

Egg Groups :

Field

Abilities :

Illusion:

The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer’s party.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalScratchNormalPhysical4010035normal0No additional effect.
2NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
5FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
6GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
7PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
8GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
9GhostConfuse RayGhostStatus010010normal0Confuses the target.
10NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
11NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
12PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
13NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
14DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
18FightingDetectFightingStatus05self4Prevents moves from affecting the user this turn.
19NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
20NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
21NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
22WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
23FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
24GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
25DarkTormentDarkStatus010015normal0Target can't select the same move twice in a row.
26DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
27NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
28DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
29NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
30PsychicTrickPsychicStatus010010normal0User switches its held item with the target's.
31DarkKnock OffDarkPhysical6510020normal01.5x damage if foe holds an item. Removes item.
32PsychicImprisonPsychicStatus010self0No foe can use any move known by the user.
33NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
34DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
35PsychicExtrasensoryPsychicSpecial8010020normal010% chance to make the target flinch.
36PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
37BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
38DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
39NormalCopycatNormalStatus020self0Uses the last move used in the battle.
40DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
41DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
42DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
43GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
44GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
45DarkHone ClawsDarkStatus015self0Raises the user's Attack and accuracy by 1.
46DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
47GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
48DarkNight DazeDarkSpecial859510normal040% chance to lower the target's accuracy by 1.
49DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
50NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.